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Interactive Wholehog Quick Start Guide: Programmer Window |
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This
topic covers how to edit fixtures in the Programmer Window.
Skip to:
Selecting Fixtures
Modifying Attributes
Removing Fixtures and
Values from the Programmer
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Selecting the Fixtures
1. Open the Programmer window by
-- Pressing the PROGRAMMER softkey on the main
toolbar (bottom of the right monitor) or
-- Press the PROGRAMMER View in the Views toolbar
(top of your left monitor) or
-- Hold the OPEN key and press the 0 (Zero) key
2. Key in the User
Number(s) of the fixture(s) you wish to
select, followed by ENTER
Note: Keep in mind that you can use the
THRU, + (plus), and - (minus) keys to make your selection
Additionally: If you have Groups
created in the Group
Directory,
you can select any Group to put those fixtures in the Programmer.
In the Programmer, the Active Fixture Selection will be what is
modified when you edit. The Active FIxture Selection are the
fixtures listed in dark blue in the Programmer. Not all
fixtures
in the Programmer need to be Actively Selected at any time.
However, if you do wish to quickly select all fixtures
currently
in the Programmer and make them the Active Selection, you can:
- Press the SELECT softkey on the main toolbar (bottom of
the
right monitor), then select ALL from the new toolbar
or
- Hold the BACK and NEXT keys simultaneously.

The Actively Selected
Fixtures
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Modifying Attributes
Modifying Intensity
1. Select the fixture(s) you wish to work with
2. Press the @ key and then type in an intensity value followed by ENTER
Note: When taking fixtures to FULL, you
need only select the fixture(s) and then press the FULL key
Note: When keying in intensities other
than FULL, keying in 1 digit will assume a 0 after the digit.
Example: 1 @ 5 ENTER
will take fixture #1 to 50%
Other Methods for controlling Intensity after a fixture selection:
- Turn the Intensity encoder wheel
- Choose an Intensity Palette from the Intensity Directory
- Use the vertically mounted I-Wheel (only available on the
Wholehog 3 console)
Modifying
Other Attributes on the Encoder Wheels
1. Select the fixture(s) you wish to work with
2. Press any "Kind"
key (INTENSITY, POSITION, COLOUR, BEAM) to locate
your desired attributes. Some parameters may require you to
press
the same Kind key multiple times in order to access the attribute due
to the amount of parameters.
3. Spin the wheel until you achieve the desired value.

An Encoder
Wheelset
Using Palettes
1. Select the fixture(s) you wish to work with
2. Open any Directory window or press the Palettes View (top of the
left monitor)
3. Touch any Palette item that is not dark grey (a dark grey palette
indicates unavailability for the fixtures currently selected)
Using
the Slotted Toolbar
1. Select the fixture(s) you wish to work with
2. Touch any item on the Slotted Toolbar (the horizontal row
at
the bottom of the right monitor: above the encoder wheelsets)
3. From the second pop-up bar, select any value (gobos,
slotted colours, etc).

The Slotted Toolbar
In
Place Editing
1. In the Programmer window, you can click on any attribute cell that
contains data
2. Press the SET key
3. Key in a new value, or select a value from the drop-down list,
followed by ENTER.

There is a LOT more to editing fixtures than what is contained in this
Quick Start Guide. Check out section 15 of the Wholehog Manual.
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Removing Fixtures and Values from
the Programmer
To Remove all Fixtures from the Programmer
Press the CLEAR key
Note: After pressing CLEAR, if you hold
PIG and press
CLEAR, the just cleared values will be restored.
Alternatively,
you can hit UNDO.
To Remove Selected Fixtures from the Programmer
1. Select the fixtures you wish to remove (they will show as
dark blue in the Programmer window when actively selected).
2. Press KNOCKOUT from your main toolbar (bottom of your
right monitor)
To Remove Attribute Kind (IPCB) Information
1. Select the fixtures.
2. Press the key corresponding to the Kind (Intensity,
Position,
Colour, Beam, Effects) and press KNOCKOUT on your main toolbar.
Note: Alternatively, you can hold the
BACKSPACE (<--) key and press the Kind key of the attribute you
wish to remove.
To Remove a Single Attribute
1. Select the fixtures.
2. Locate the attribute's encoder wheel (example: pan, tilt,
gobo, cyan, etc)
3. Hold the BACKSPACE (<--) key and turn the wheel.
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